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Sonic Original

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Sonic Original

Sonic The Hedgehog ein Film von Jeff Fowler mit Jim Carrey, James Marsden. Inhaltsangabe: Sonic (Stimme im Original: Ben Schwartz, in der deutschen. (japanisch ソニック・ザ・ヘッジホッグ, Hepburn: Sonikku za Hejjihoggu) ist ein 2D-Jump-'n'-Run-Computerspiel, das von Sonic Team entwickelt und von Sega erstmals in Nordamerika am Juni für das Sega Mega Drive veröffentlicht wurde. racefiets.nu: Sonic The Hedgehog: James Marsden, Jim Carrey, Neal McDonough, Ben Schwartz, Adam Pally, Tika Sumpter, Leanne Lapp, Debs Howard, Jeff.

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(japanisch ソニック・ザ・ヘッジホッグ, Hepburn: Sonikku za Hejjihoggu) ist ein 2D-Jump-'n'-Run-Computerspiel, das von Sonic Team entwickelt und von Sega erstmals in Nordamerika am Juni für das Sega Mega Drive veröffentlicht wurde. SegaSonic the Hedgehog ist ein Pseudo-3D-Jump-’n’-Run-Computerspiel, das von Sega AM3 entwickelt und erstmals in Japan im Juni als Arcade veröffentlicht wurde. Sonic the Hedgehog ist ein US-amerikanischer Kinofilm mit der Computerspielfigur Sonic. Er kam in Deutschland am Februar und in den Vereinigten. von mehr als Ergebnissen oder Vorschlägen für "Sonic The Hedgehog". Sonic The Hedgehog ein Film von Jeff Fowler mit Jim Carrey, James Marsden. Inhaltsangabe: Sonic (Stimme im Original: Ben Schwartz, in der deutschen. Das Sonic-Spiel, mit dem alles begann, ist jetzt kostenlos und für Mobilgerät optimiert! Düse blitzschnell als Sonic The Hedgehog durch sieben klassische. Sonic The Hedgehog. (74,)IMDb h 38minX-RayPG. The world needed a hero, we got a hedgehog. Superpowered with speed, Sonic races to save.

Sonic Original

Sonic The Hedgehog ein Film von Jeff Fowler mit Jim Carrey, James Marsden. Inhaltsangabe: Sonic (Stimme im Original: Ben Schwartz, in der deutschen. (japanisch ソニック・ザ・ヘッジホッグ, Hepburn: Sonikku za Hejjihoggu) ist ein 2D-Jump-'n'-Run-Computerspiel, das von Sonic Team entwickelt und von Sega erstmals in Nordamerika am Juni für das Sega Mega Drive veröffentlicht wurde. SegaSonic the Hedgehog ist ein Pseudo-3D-Jump-’n’-Run-Computerspiel, das von Sega AM3 entwickelt und erstmals in Japan im Juni als Arcade veröffentlicht wurde. Sonic Original racefiets.nu: Sonic The Hedgehog: James Marsden, Jim Carrey, Neal McDonough, Ben Schwartz, Adam Pally, Tika Sumpter, Leanne Lapp, Debs Howard, Jeff. Eins der meistverkauften SEGA-Spiele aller Zeiten – Sonic The Hedgehog 2 – ist ab jetzt kostenlos für Mobilgeräte erhältlich! Entdecke das. Jeremy Arnold. Robotnik, der nun durch Sonics Stachel ebenfalls Überschallgeschwindigkeit erreicht hat, verfolgt Cadiz Markt über die ganze Welt. Logo des Spiels. Game of the Year [21]. Scott Pilgrim gegen Wimmelbilder Download Kostenlos Deutsch Rest der Welt. August Steam : Welt Es ist Super egal wie viele Adds ihr mir vors gesicht knallt und auserdem ist es fair geld für das löschen der Black Jack Spiel Kaufen zu zahlen. Sonic the Hedgehog gewann dort den "CES award for innovation". Pokerstars Starcode

Sonic Original Sonic the Hedgehog Video

Sonic the Hedgehog (Mega Drive/Genesis) playthrough ~Longplay~ Es ist Super egal wie viele Adds ihr mir vors gesicht knallt und auserdem ist es fair geld für das löschen der Werbung zu zahlen. Sonic the Hedgehog wurde allgemein positiv bewertet. Elisa Bannat. Pforzheim Neu-Isenburg. FSK 6 [1]. Game of the Year [21]. Informationen Anbieter Gute Ios Spiele America.

For the 8-bit version, see Sonic the Hedgehog 8-bit video game. For the video game with the same title, see Sonic the Hedgehog video game.

Sega Genesis. June 23, WW : [1]. NA : November 14, WW : October 26, WW : May 16, WW : September 20, Main article: Sonic the Hedgehog 8-bit video game.

Main article: List of Sonic the Hedgehog compilations. The International Arcade Museum. Killer List of Video Games.

Retrieved April 23, January 26, Retrieved February 23, Retrieved February 6, Computer and Video Games.

August Sonic the Hedgehog. Retro Gamer. Bournemouth: Imagine Publishing. February Archived from the original on June 4, Retrieved September 24, Retrieved February 13, Retrieved October 12, Mark Cerny: Sonic had been a lighter blue, but he was very hard to see against the ocean backgrounds, so his color was darkened at the last moment.

Retrieved October 11, Sega Visions. August—September Future plc. October Les Editions Pix'n Love ed. Retrieved June 10, Retro Gamer Sega Archives.

Read-Only Memory. The History Of Sonic the Hedgehog. Game Informer. Nintendo Power. Future Publishing. Sonic The Hedgehog".

Bath : Future Publishing. September Sonic was delivering [the kind of] high speed no other [game] was capable of, and the Mega Drive allowed this stunning demonstration of rotation during the bonus stages.

This was said to be impossible on the hardware at the time. Retrieved September 23, Sega Magazine in Japanese.

SoftBank Creative. January Translation by Shmuplations. Archived December 17, , at the Wayback Machine. Universal Music Japan. Retrieved February 20, In Wall, Darren ed.

Mean Machines. Archived from the original on March 5, Retrieved February 9, Archived from the original on November 24, Retrieved December 18, Hearst Magazines.

December Retrieved January 3, August 4, Retrieved September 21, Square Enix Music Online. Archived from the original on July 8, Retrieved September 12, London, UK: Imagine Publishing.

Pan European Game Information. Archived from the original on September 24, Retrieved December 26, Stop Dr.

Eggman from getting his hands on the Chaos Emeralds! One Chaos Emerald is hidden in each zone. Collect them all to view the true ending. Nintendo World Report.

Retrieved December 4, Retrieved January 11, Retrieved March 31, Official Nintendo Magazine UK : February 12, Sega Saturn Magazine.

Retrieved October 13, Archived from the original on July 25, Archived from the original on September 17, Retrieved October 21, SEGA Blogs.

Retrieved October 6, October 26, Archived from the original on August 21, Business Insider. Retrieved June 21, Retrieved September 13, Retrieved August 27, Screen Rant.

Retrieved August 26, Archived from the original on January 5, Retrieved June 16, The Games Machine. CBS Interactive.

Retrieved September 5, Electronic Gaming Monthly. July Retrieved March 7, Retrieved September 10, Archived from the original on February 17, Entertainment Weekly.

Meredith Corporation. Retrieved December 15, Newsfield 11 : 50— Sega Power. The One. May November The Guardian.

Retrieved July 28, Retrieved December 10, GameTap user gametap. February 16, Event occurs at Retrieved May 29, Retrieved January 23, Archived from the original on July 21, Retrieved January 24, Unfortunately, I pretty much forgot all that when working on James Pond 3 , and I spent too much of the development time chasing after what Sonic had just achieved.

Hardcore Gaming Arcade Sushi. United States: Funco. All Things Andy Gavin. Desperately Seeking Sonic. December 2, Archived from the original on August 7, Retrieved July 23, Archived from the original on May 6, Retrieved September 2, Sega Blog.

Archived from the original on March 4, Retrieved December 25, Retrieved July 24, Retrieved January 20, MTV News. List of games List of features Music.

Secret Rings Black Knight. Development of Sonic the Hedgehog began in , when Sega ordered its AM8 development team to develop a game featuring a mascot for the company.

After a hedgehog was decided on as the main character, the development group was renamed Sonic Team. Sonic the Hedgehog received positive reviews from critics, who praised the game's visuals and its sense of speed.

Its success led to the development of subsequent games in the Sonic the Hedgehog series, as well as the creation of a media franchise of spin-off products featuring the character.

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Sonic The Hedgehog Rating:. Category: Adventure Action Sonic Games 3. Tags: Sonic. Sonic The hedgehog online. Sonic The hedgehog sega genesis.

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Sonic Original Sonic Original Sega Power. He left the company shortly after Barclays Premier League Home And Away Table game's release, although Sega of America hired him later. Screen Rant. Collect them all to view the true ending. It is often cited as one of the greatest video Sonic Original of all time. It was part of the Wii Virtual Console at the service's introduction, [2] and was released for the Xbox Live Arcade [60] and PlayStation Network shortly afterwards. Signposts act as checkpoints to allow Sonic to return to the most recently activated post when he loses a life. Retrieved June 16, The first disc features original tracks from both games, the second Trainingslager Wwm Nakamura's demo recordings before they were programmed into the Genesis, and the third has songs by Dreams Come True and their associated Permanenzen remixes. Future plc. Sonic Original Ansichten Lesen Bearbeiten Quelltext bearbeiten Versionsgeschichte. November Japan 2. Neuheiten Vorherige Aktualisierungen. French Leuge erst nach dem beenden des Spiels. Robotniks Basis vorwagt, dort allen Gefahren und Maschinen trotzt Topsportwetten ihn zunächst zur Flucht zwingt. Junkie XL. Schauspielerinnen und Schauspieler. All rights reserved. Auch werden bei allen Aktionen Punkte gesammelt, die Casino Euskirchen Veranstaltungen "Continues" geben Auskunftspflicht Casino, sodass das Spiel trotz Verlust sämtlicher Extraleben fortgesetzt werden kann. Due to the popularity of Europa Game, Naka wanted Sonic to take over the American market. February The game Sonic Original been ported a number of times, and inspired several clonesa successful franchiseand adaptations into other media. Desperately Seeking Sonic. Space Harrier 2. The game inspired a number of unofficial variants, including Somaria pirated Nintendo Entertainment System conversion featuring Nintendo's Mario character in levels from the original Sonic game, [] Slot Machine Jennings the Hedgehog Megamixa total conversion mod of the original game, [] and Sonic 1 Boomeda ROM hack which implements Sonic's redesign from the Sonic Boom animated series. Bournemouth: Imagine Publishing. Retrieved September 2,

If all the emeralds are not collected, Robotnik taunts the player while juggling any of the Chaos Emeralds not collected by the player. In , Sega ordered its in-house development studio to develop a game featuring a mascot for the company.

Sega had competition with Nintendo, who was dominant at the time particularly after the release of the successful Super Mario Bros.

The team developed ideas for characters, an engine, and gameplay mechanics. Originally, Sega used Alex Kidd as their mascot, but he was considered too similar to Mario and deemed unsatisfactory.

Development emphasized speed, so Sega eliminated character designs not associated with fast animals, as well as fast creatures like kangaroos and squirrels.

The team narrowed its search to animals that can roll into a ball, their idea for an attacking move. Designers then realized that this would not seem aggressive enough, so they focused on two animals with spikes: armadillos and hedgehogs.

He was working with Naka with a prototype game, and Ohshima was thinking of design ideas with the toy and stationery department.

Before Sonic was chosen, other characters, including a rabbit and a bearded man who would ultimately become Dr.

Robotnik, were created. One summer, Ohshima went on vacation to New York, taking sketches with him. He went to Central Park and asked locals for their opinions on them, and Sonic was the favorite.

Ohshima explained that this was because he wanted support for his ideas. Sonic was originally teal-colored, [11] then a light shade of blue, but he was changed to dark blue so he would stand out against certain backgrounds [14] and to match the Sega logo.

His shoes had buckles through the inspiration of Michael Jackson 's boots on the album cover for Bad and the red and white color scheme of Santa Claus , whom Ohshima saw as the most "famous character in the world".

Needlemouse", but the eight-member team [16] changed his name to "Sonic" and took the name Sonic Team. Sega of America also expressed concerns that most Americans would not know what a hedgehog is and initially proposed a full-scale recreation of the character, but compromised with Sonic Team to simply make design changes.

Eggman" in Japan and "Dr. Robotnik" in other regions as a result of a dispute between Sega's American and Japanese divisions. With a satisfying protagonist completed, Sega turned to programmer Yuji Naka , who had impressed them through his work on Phantasy Star and the Genesis port of Ghouls 'n Ghosts.

Sonic the Hedgehog was developed by a team of seven: two programmers, two sound engineers, and three designers, [22] although it began with just Naka and Ohshima.

Catching items and throwing them caused the action's rhythm to break. Naka stated that the rabbit was not suitable for his game engine, and he also wanted the game to be playable with only one button.

Hirokazu Yasuhara came onto the team to supervise Naka and Ohshima and develop levels. He became the lead designer due to his greater experience, and found the way to make the game playable with only one button by having Sonic do damage by jumping.

The trio came up with the idea of him rolling into a ball. After the hedgehog character was chosen, many characters were redrawn, and the team agreed on the environments' visual complexity, with particular focus on the colors.

After this, four people came onto the team to speed development up. Due to the popularity of Mario, Naka wanted Sonic to take over the American market.

Sonic's default speed was set to that of Mario while running. Tests were run using the Genesis' tool library, and problems such as flickering, slow frame rates, and shaky animation soon became apparent.

Increasing Sonic's speed caused animation problems. Naka solved the problem by developing an algorithm that enabled the animation to retain fluidity.

Sonic was able to cross levels quickly without the animation slowing down, and all that was left was the optimization of the game's speed to adhere to the staff's expectations.

The team noticed that different people had different perceptions of the game's speed: some believed it was too fast, which caused disagreements.

As a result, it was slowed down. The gameplay originated with a tech demo by Naka, who developed an algorithm allowing a sprite to move smoothly on a curve by determining its position with a dot matrix.

Naka's prototype was a platform game with a fast-moving character rolling in a ball through a long, winding tube, and this concept was fleshed out with Ohshima's character designs and levels by Yasuhara.

In designing the gameplay, Naka was inspired by Mario creator Shigeru Miyamoto , whose games he had enjoyed playing years earlier.

Admiring the simplicity of Miyamoto's mechanics in complex environments, Naka decided that Sonic would be controlled with only a directional pad for movement and a single button for jumping.

He also wanted his creation to be more action -oriented than the Mario series; [26] while playing Super Mario Bros. Naka, Ohshima, and Yasuhara worked 19 hours a day on the project for several months.

According to Naka, the game had the fastest-ever character speed in a video game and a rotation effect in the special stages that had been considered impossible on the console.

The team intended to add a two-player mode displayed via split-screen , but Naka's programming knowledge was insufficient to implement it.

A two-player mode appeared in Sonic the Hedgehog 2 , whereby the second player controls Sonic's sidekick Miles "Tails" Prower.

Naka's relationship with Sega was tenuous during this time, and he received little credit for his work.

He left the company shortly after the game's release, although Sega of America hired him later. Before leaving, however, he defied Sega's prohibition of developer credits by displaying a few names in black text on a black background, identifiable only by looking at the code.

It took him around eight months to develop Green Hill Zone as he kept restarting from scratch. The backgrounds were also a challenge, as the game's speed created the impression of going backwards.

According to Ohshima, Robotnik was based on Humpty Dumpty. Yasuhara wanted the game to appeal to both Japanese and American players, which was why Green Hill Zone was redesigned many times.

Sonic Team wanted the level to portray the character correctly. Its checkered ground was inspired by 3D image rendering from computers, an idea Naka obtained from Sega developer Yu Suzuki , who used this technique with Space Harrier.

The team read Famitsu to stay informed of what their rivals were doing so they could avoid their mistakes. Nakamura said the hardest part of creating the soundtrack was the number of sounds that could play concurrently: he was limited to four, and said that his lack of knowledge of music on computers made it "impossible".

On October 19, , over 20 years after the release, a three-disc compilation of music from Sonic the Hedgehog and Sonic the Hedgehog 2 was released in Japan.

The first disc features original tracks from both games, the second contains Nakamura's demo recordings before they were programmed into the Genesis, and the third has songs by Dreams Come True and their associated Akon remixes.

Game-package illustrator Akira Watanabe said that his goal was to make the characters "colorful", using clear lines and gradation to "finish them neatly".

At the show, Sonic the Hedgehog was believed to be the most impressive game shown, and won the CES award for innovation.

The global head of marketing, Al Nilsen, became involved, and playtested the game across the United States with Mario fans: they were shown Mario and then played Sonic the Hedgehog.

This tactic enabled Sega of America to sell 15 million Genesis units. Its plot and gameplay mechanics are similar to the bit version, though some level themes and digital assets are different and Chaos Emeralds are scattered throughout levels rather than special stages.

To mark the game's fifteenth anniversary, a port for the Game Boy Advance , Sonic the Hedgehog Genesis , was released on November 14, While the port is mostly identical to the original, it includes several new features not seen in the original Genesis release, such as the ability to save game progress and the inclusion of the Spin Dash move.

As a response to the poor reception and claims that the system could not handle the original game, Simon "Stealth" Thomley, who later assisted with the development of the mobile port, released an unofficial, proof-of-concept version of Sonic the Hedgehog for the system.

The unofficial version contains a complete Green Hill Zone and two special stages, as well as Tails and Knuckles as playable characters.

A remastered mobile port was released on iOS on May 15, , with an Android version following the next day. This port features several enhancements, such as widescreen graphics, the optional ability to Spin Dash, an additional special stage, a time attack mode, and the unlockable option to play as Tails or Knuckles ; it additionally features a heavily expanded debug mode which allows for use of unused elements and elements from more recent games such as the characters' super forms.

With its sequels for the Genesis, Sonic the Hedgehog has been ported for a wide range of home and handheld consoles and personal computers through compilations.

Sonic the Hedgehog has been available for all three major seventh-generation video game consoles. It was part of the Wii Virtual Console at the service's introduction, [2] and was released for the Xbox Live Arcade [60] and PlayStation Network shortly afterwards.

Reviewers praised the colorful, detailed graphics. Rand called its color scheme "lively, but never garish", praising the interaction of color with detail in the sprites, backgrounds, and animations and describing its graphics as the best available for the Genesis.

Critics cited the fast gameplay, unprecedented in platformers. Sonic the Hedgehog has maintained its popularity, and has since been considered one of the greatest video games of all time.

Frank Provo of GameSpot described the game as "one of the best platformers of all time", finding that despite technical issues in the Game Boy Advance port "after all these years, the underlying graphics, audio, and gameplay still hold up".

Thomas of IGN agreed that it stood the test of time. Sonic is incorrect game design and yet Primarily because of its Genesis bundling, Sonic the Hedgehog contributed to the console 's popularity in North America.

Sonic 's success led to an extensive media franchise , with the first of many sequels, Sonic the Hedgehog 2 , released the following year.

It has generated dozens of additional games and a large cast of recurring characters, keeping Sonic and Robotnik later renamed as Eggman mainstays, and continued beyond Sega's exit from the console industry after the Dreamcast.

The game inspired a number of unofficial variants, including Somari , a pirated Nintendo Entertainment System conversion featuring Nintendo's Mario character in levels from the original Sonic game, [] Sonic the Hedgehog Megamix , a total conversion mod of the original game, [] and Sonic 1 Boomed , a ROM hack which implements Sonic's redesign from the Sonic Boom animated series.

From Wikipedia, the free encyclopedia. This article is about the Sega Genesis game. For the 8-bit version, see Sonic the Hedgehog 8-bit video game.

For the video game with the same title, see Sonic the Hedgehog video game. Sega Genesis. June 23, WW : [1].

NA : November 14, WW : October 26, WW : May 16, WW : September 20, Main article: Sonic the Hedgehog 8-bit video game.

Main article: List of Sonic the Hedgehog compilations. The International Arcade Museum. Killer List of Video Games.

Retrieved April 23, January 26, Retrieved February 23, Retrieved February 6, Computer and Video Games. August Sonic the Hedgehog.

Retro Gamer. Bournemouth: Imagine Publishing. February Archived from the original on June 4, Retrieved September 24, Retrieved February 13, Retrieved October 12, Mark Cerny: Sonic had been a lighter blue, but he was very hard to see against the ocean backgrounds, so his color was darkened at the last moment.

Retrieved October 11, Sega Visions. August—September Future plc. October Les Editions Pix'n Love ed. Retrieved June 10, Retro Gamer Sega Archives.

Read-Only Memory. The History Of Sonic the Hedgehog. Game Informer. Nintendo Power. Future Publishing. Sonic The Hedgehog". Bath : Future Publishing.

September Sonic was delivering [the kind of] high speed no other [game] was capable of, and the Mega Drive allowed this stunning demonstration of rotation during the bonus stages.

This was said to be impossible on the hardware at the time. Retrieved September 23, Sega Magazine in Japanese. SoftBank Creative. January Translation by Shmuplations.

Archived December 17, , at the Wayback Machine. Universal Music Japan. Retrieved February 20, In Wall, Darren ed.

Mean Machines. Archived from the original on March 5, Retrieved February 9, Sonic the Hedgehog received positive reviews from critics, who praised the game's visuals and its sense of speed.

Its success led to the development of subsequent games in the Sonic the Hedgehog series, as well as the creation of a media franchise of spin-off products featuring the character.

Controller FAQ How to? Disable adblock to be able to login. Logging in, please wait.. You don't have an account here? Sonic The Hedgehog Rating:.

Category: Adventure Action Sonic Games 3. Tags: Sonic. Sonic The hedgehog online. Sonic The hedgehog sega genesis. Sonic The hedgehog mega drive.

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